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282 results found with an empty search

  • Sable, Zita's Avatar | Warlord Protocol Card Gallery

    Sable, Zita's Avatar Warlord Protocol - Card Gallery < Previous Card Next Card > Card Name: Sable, Zita's Avatar Divine Machine Infantry Mech [PLAY] Gain 2 resources or gain +2 defense until your next turn. [ACTIVATE] Pay 2 resources: You may use your Warlord's ACTIVATE abilities an additional time this turn. ____________________ Exalted < Card Incomplete > WP 004 6 3 ​ ​ ​ [06/08/2022] The defense provided by Sable is given to the player's warlord (aka, the player). This effect cannot be removed and will remain on the player until the beginning of their next turn. Faction: Card Type: Subtype: Ability Text: Rarity: Artist: Recruitment Cost: Attack Value: Card ID: Defense Value: Health Points: Victory Value: Rulings: Rec. Cost Lore Text:

  • Void Storm | Warlord Protocol Card Gallery

    Void Storm Warlord Protocol - Card Gallery < Previous Card Next Card > Card Name: Void Storm Awakened Legion Action ​ [PLAY] Draw a card gain gain 3 victory points. Then, you may void this card. If you do, void all of the cards in the recruitment area and each opponent voids half of the Territories they control, rounded down. ____________________ Exalted Gun Gunawan WP 041 7 ​ ​ ​ ​ ​ Faction: Card Type: Subtype: Ability Text: Rarity: Artist: Recruitment Cost: Attack Value: Card ID: Defense Value: Health Points: Victory Value: Rulings: Rec. Cost Lore Text:

  • Alexander, Void Adept | Warlord Protocol Card Gallery

    Alexander, Void Adept Warlord Protocol - Card Gallery < Previous Card Next Card > Card Name: Alexander, Void Adept Awakened Legion Warlord Novan [ACTIVATE] Pay 2 resources: Void the top card of the main deck. Then, deal X damage. X is equal to the number of cards that have entered the void this turn. ____________________ Exalted Fahmi Fauzi WP 031 ​ ​ ​ ​ ​ ​ Faction: Card Type: Subtype: Ability Text: Rarity: Artist: Recruitment Cost: Attack Value: Card ID: Defense Value: Health Points: Victory Value: Rulings: Rec. Cost Lore Text: "Learning how to channel the Void is easy. Understanding how to control it, however, is far more challenging. That's a lesson I learned the hard way and one I'm hoping you don't repeat." - Alexander, Void Adept ____________________ "Learning how to channel the Void is easy. Understanding how to control it, however, is far more challenging. That's a lesson I learned the hard way and one I'm hoping you don't repeat." - Alexander, Void Adept ____________________

  • Shadow Agent | Warlord Protocol Card Gallery

    Shadow Agent Warlord Protocol - Card Gallery < Previous Card Next Card > Card Name: Shadow Agent Legacy Militia Infantry Voidborn [PLAY] Gain 1 resource or void a card in your hand. If you voided, gain a number of resources equal to that card's recruitment cost. ____________________ Common Felix Hidayat WP 051 2 1 ​ ​ ​ ​ Faction: Card Type: Subtype: Ability Text: Rarity: Artist: Recruitment Cost: Attack Value: Card ID: Defense Value: Health Points: Victory Value: Rulings: Rec. Cost Lore Text: "Turns out Genesis created dossiers for each unlucky individual they converted into a voidborn. I know this cause I found my file a few years back, along wth the records of every officer and soldier involved in that poor girl's death. Any day I get to cross a name off that list is a good one." ____________________ "Turns out Genesis created dossiers for each unlucky individual they converted into a voidborn. I know this cause I found my file a few years back, along wth the records of every officer and soldier involved in that poor girl's death. Any day I get to cross a name off that list is a good one." ____________________

  • Geomancer's Wrath | Warlord Protocol Card Gallery

    Geomancer's Wrath Warlord Protocol - Card Gallery < Previous Card Next Card > Card Name: Geomancer's Wrath Legacy Militia Action ​ [PLAY] Draw a card and gain 3 resources. Then, you may void this card. If you do, select any combination of 2 Fortifications and/or Territories each opponent controls. Destroy all selected Fortifications and burn all selected Territories. ____________________ Exalted Fahmi Fauzi WP 056 7 ​ ​ ​ ​ [05/03/2021] You can choose anywhere between 0 and 2 cards for each opponent. You can also split the card types (2 Fortifications and 0 Territories, 1 Fortification and 1 Territory, or 0 Fortifications and 2 Territories). Faction: Card Type: Subtype: Ability Text: Rarity: Artist: Recruitment Cost: Attack Value: Card ID: Defense Value: Health Points: Victory Value: Rulings: Rec. Cost Lore Text:

  • The Ganymede | Warlord Protocol Card Gallery

    The Ganymede Warlord Protocol - Card Gallery < Previous Card Next Card > Card Name: The Ganymede Cybernetic Federation Fortification ​ [ACTIVATE] Pay 6 resources: Deal 3 damage. Reduce the cost of this ability by 1 resource for each other Fortification card you control and in your discard pile. ____________________ Exalted < Card Incomplete > WP 024 7 ​ 3 ​ ​ ​ Faction: Card Type: Subtype: Ability Text: Rarity: Artist: Recruitment Cost: Attack Value: Card ID: Defense Value: Health Points: Victory Value: Rulings: Rec. Cost Lore Text:

  • Herald of Malphas | Warlord Protocol Card Gallery

    Herald of Malphas Warlord Protocol - Card Gallery < Previous Card Next Card > Card Name: Herald of Malphas ​ Bioweapon Lesser [ELIMINATE] Claim a Territory and draw a card. ____________________ Exalted Muhammad Fajri WP 106 ​ ​ ​ 5 ​ ​ Faction: Card Type: Subtype: Ability Text: Rarity: Artist: Recruitment Cost: Attack Value: Card ID: Defense Value: Health Points: Victory Value: Rulings: Rec. Cost Lore Text:

  • Augustus & Scar | Warlord Protocol Card Gallery

    Augustus & Scar Warlord Protocol - Card Gallery < Previous Card Next Card > Card Name: Augustus & Scar Divine Machine Warlord Human, Mech [ACTIVATE] Pay 1 resource and burn 1 victory points: Deal X damage and gain +X defense until your next turn. X is equal to the number of times you used ACTIVATE abilities this turn (including this ability) . ____________________ Exalted < Card Incomplete > WP 001 ​ ​ ​ ​ ​ [06/08/2022] The defense provided by "Augustus & Scar" is given to the player's warlord (aka, the player). This effect cannot be removed and will remain on the player until the beginning of their next turn. [06/08/2022] The victory points you burn must be in the form of coins. Faction: Card Type: Subtype: Ability Text: Rarity: Artist: Recruitment Cost: Attack Value: Card ID: Defense Value: Health Points: Victory Value: Rulings: Rec. Cost Lore Text:

  • Chancellor's Assassin | Warlord Protocol Card Gallery

    Chancellor's Assassin Warlord Protocol - Card Gallery < Previous Card Next Card > Card Name: Chancellor's Assassin Nova Genesis Infantry Novan [PLAY] Gain 1 resource. [ ACTIVATE ] Pay 2 resources: Deal 1 damage and gain 1 victory point. ____________________ Common Felix Hidayat WP 065 3 2 ​ ​ ​ ​ Faction: Card Type: Subtype: Ability Text: Rarity: Artist: Recruitment Cost: Attack Value: Card ID: Defense Value: Health Points: Victory Value: Rulings: Rec. Cost Lore Text: "I've known Elymas for quite a while. The level of patience that man has rivals even the most devoted of Athereal's saints. But if you somehow manage to piss him off... well, I'd start getting your affairs in order." - Simon Faust, the Architect ____________________ "I've known Elymas for quite a while. The level of patience that man has rivals even the most devoted of Athereal's saints. But if you somehow manage to piss him off... well, I'd start getting your affairs in order." - Simon Faust, the Architect ____________________

  • Attune with the Void | Warlord Protocol Card Gallery

    Attune with the Void Warlord Protocol - Card Gallery < Previous Card Next Card > Card Name: Attune with the Void Awakened Legion Action ​ [PLAY] Gain 1 victory point. Then, draw a card. If 2 or more cards entered the void this turn, draw 2 cards instead. ____________________ Common Fahmi Fauzi WP 043 3 ​ ​ ​ ​ [05/03/2021] You will always gain 1 victory point from playing "Attune with the Void". The only thing that changes is the number of cards you will draw as the ability resolves. Faction: Card Type: Subtype: Ability Text: Rarity: Artist: Recruitment Cost: Attack Value: Card ID: Defense Value: Health Points: Victory Value: Rulings: Rec. Cost Lore Text:

  • Militia Barracks | Warlord Protocol Card Gallery

    Militia Barracks Warlord Protocol - Card Gallery < Previous Card Next Card > Card Name: Militia Barracks Legacy Militia Fortification ​ [PASSIVE] All Infantry you control gain your faction. [TRIGGER] Twicer per turn, when you play a Non-Basic Infantry, this card gains +1 defense until your next turn. ____________________ Common < Card Incomplete > WP 054 4 ​ 1 ​ ​ [06/09/2022] You Basic Infantry also gain your faction. Faction: Card Type: Subtype: Ability Text: Rarity: Artist: Recruitment Cost: Attack Value: Card ID: Defense Value: Health Points: Victory Value: Rulings: Rec. Cost Lore Text:

  • Soaring Skydock | Warlord Protocol Card Gallery

    Soaring Skydock Warlord Protocol - Card Gallery < Previous Card Next Card > Card Name: Soaring Skydock Cybernetic Federation Fortification ​ [TRIGGER] Once during each of your turns, when this card or another Fortification is destroyed, gain 1 resource and 1 victory point. ____________________ Common < Card Incomplete > WP 026 3 ​ 1 ​ ​ ​ Faction: Card Type: Subtype: Ability Text: Rarity: Artist: Recruitment Cost: Attack Value: Card ID: Defense Value: Health Points: Victory Value: Rulings: Rec. Cost Lore Text:

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