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282 items found for ""

  • Saturation Bombing | Warlord Protocol Card Gallery

    [PLAY] Gain 1 victory point and choose one: Each opponent that controls more Territories than you burns one they control; or, each opponent that controls more Fortifications than you destroys one they control. Saturation Bombing Warlord Protocol - Card Gallery < Previous Card Next Card > Card Name: Saturation Bombing United Human Coalition Action [PLAY] Gain 1 victory point and choose one: Each opponent that controls more Territories than you burns one they control; or, each opponent that controls more Fortifications than you destroys one they control. ____________________ Common < Card Incomplete > WP 090 3 Faction: Card Type: Subtype: Ability Text: Rarity: Artist: Recruitment Cost: Attack Value: Card ID: Defense Value: Health Points: Victory Value: Rulings: Rec. Cost Lore Text:

  • Victor, the Silent Wolf | Warlord Protocol Card Gallery

    [PLAY] Gain 2 resources or claim a Territory.  [PASSIVE] While attacking a Greater Bioweapon, Victor gains +1 attack for each Territory you control. Victor, the Silent Wolf Warlord Protocol - Card Gallery < Previous Card Next Card > Card Name: Victor, the Silent Wolf United Human Coalition Infantry Human [PLAY] Gain 2 resources or claim a Territory. [PASSIVE] While attacking a Greater Bioweapon, Victor gains +1 attack for each Territory you control. ____________________ Exalted < Card Incomplete > WP 079 6 2 Faction: Card Type: Subtype: Ability Text: Rarity: Artist: Recruitment Cost: Attack Value: Card ID: Defense Value: Health Points: Victory Value: Rulings: Rec. Cost Lore Text:

  • Jackie, the Mechanist | Warlord Protocol Card Gallery

    [PLAY] Gain 2 resources or select a card in your discard pile with a recruitment cost of 4 or less and return it to your hand. [ACTIVATE] Pay 2 resources: Infantry of your faction gain +1 attack this turn. Jackie, the Mechanist Warlord Protocol - Card Gallery < Previous Card Next Card > Card Name: Jackie, the Mechanist Legacy Militia Infantry Human [PLAY] Gain 2 resources or select a card in your discard pile with a recruitment cost of 4 or less and return it to your hand. [ACTIVATE] Pay 2 resources: Infantry of your faction gain +1 attack this turn. ____________________ Exalted Fahmi Fauzi WP 049 6 2 [06/09/2022] Jackie's ACTIVATE ability creates a static effect that persists on your field until the end of your turn. This effect grants an infantry of your faction+1 attack. If another player controls an infantry of your faction, that card will gain +1 attack as well. Faction: Card Type: Subtype: Ability Text: Rarity: Artist: Recruitment Cost: Attack Value: Card ID: Defense Value: Health Points: Victory Value: Rulings: Rec. Cost Lore Text:

  • Adara, the Crimson Witch | Warlord Protocol Card Gallery

    [ACTIVATE] Pay 2 resources: Deal X damage to a player or Bioweapon other than "The Horde". X is equal to the amount of victory points you gained this turn (this does not include stolen victory points). Adara, the Crimson Witch Warlord Protocol - Card Gallery < Previous Card Next Card > Card Name: Adara, the Crimson Witch Nova Genesis Warlord Novan [ACTIVATE] Pay 2 resources: Deal X damage to a player or Bioweapon other than "The Horde". X is equal to the amount of victory points you gained this turn (this does not include stolen victory points) . ____________________ Exalted Fahmi Fauzi WP 062 Faction: Card Type: Subtype: Ability Text: Rarity: Artist: Recruitment Cost: Attack Value: Card ID: Defense Value: Health Points: Victory Value: Rulings: Rec. Cost Lore Text: "I've been fighting for so long that I've almost forgotten what life was like before the war. And any progress I've made towards repairing this broken world has been marred by the forces of oppression. But I guess I'm too stubborn to let that deter me." - Adara Vassil, the Crimson Witch ____________________ "I've been fighting for so long that I've almost forgotten what life was like before the war. And any progress I've made towards repairing this broken world has been marred by the forces of oppression. But I guess I'm too stubborn to let that deter me." - Adara Vassil, the Crimson Witch ____________________

  • Goliath of Stolas | Warlord Protocol Card Gallery

    [ELIMINATE] Claim a Territory, draw 1 card, and gain 2 victory points. Goliath of Stolas Warlord Protocol - Card Gallery < Previous Card Next Card > Card Name: Goliath of Stolas Bioweapon Greater [ELIMINATE] Claim a Territory, draw 1 card, and gain 2 victory points. ____________________ Common Afda Trihatma WP 101 7 Faction: Card Type: Subtype: Ability Text: Rarity: Artist: Recruitment Cost: Attack Value: Card ID: Defense Value: Health Points: Victory Value: Rulings: Rec. Cost Lore Text:

  • Divine Machine | Warlord Protocol

    Learn more about the Divine Machine, one of Warlord Protocol's 6 factions! “Our nation has endured countless assaults from enemies on multiple fronts. And yet, I am afraid that our darkest days are looming just over the horizon. But we are the Divine Machine! And when we are unified, acting as one, no force on this planet has the power to topple our resolve! So to those that seek to destroy all that we have created, I have a simple message for you… You Will Never Succeed.” - Athereal, Guardian of the Divine Machine The Divine Machine About the Divine Machine: The Divine Machine is a spiritual theocracy that rules over the kingdom of Athos. With the help of a highly sophisticated artificial intelligence network, they seek to gain eternal enlightenment by living a life in which they harmonize their minds and bodies with machines. This faction's primary mechanic revolves around generating synergy through the use of ACTIVATE abilities, with a secondary focus on controlling cards of your faction. This faction relies heavily on its infantry cards and exceeds when it comes to dealing sustained damage over time while maintaining a strong defensive line. Faction Playstyle: The Divine Machine is a spiritual theocracy that rules over the kingdom of Athos. With the help of a highly sophisticated artificial intelligence network, they seek to gain eternal enlightenment by living a life in which they harmonize their minds and bodies with machines. This faction's primary mechanic revolves around generating synergy through the use of ACTIVATE abilities, with a secondary focus on controlling cards of your faction. This faction relies heavily on its infantry cards and exceeds when it comes to dealing a sustained amount of damage over time while maintaining a strong defensive line. Faction Playstyle: The Divine Machine is an infantry-focused faction that draws its strength from the solidarity of its citizens. This faction's primary mechanic allows its cards to become more effective when players control multiple cards of their warlord's faction. This includes everything from giving their infantry an attack boost to drawing extra cards as part of the resolution of an ability. The Divine Machine also places a secondary focus on territory control, but to a lesser degree than the United Human Coalition. The Divine Machine is a well-rounded faction that is more than capable of dealing high amounts of attack damage while providing a moderate level of defense. However, this combat-focused strategy is not without its drawbacks. Their ability to interact with and influence the strategies of their enemies is limited at best. Divine Machine Cards CLASSIFIED CLASSIFIED Coming Soon Coming Soon About the Legacy Militia: The Divine Machine is a spiritual theocracy that rules over the kingdom of Athos. With the help of a highly sophisticated artificial intelligence network, they seek to gain eternal enlightenment by living a life in which they harmonize their minds and bodies with machines. This faction's primary mechanic revolves around generating synergy through the use of ACTIVATE abilities, with a secondary focus on controlling multiple cards of your faction. This faction relies heavily on its infantry cards and exceeds when it comes to dealing a sustained amount of damage over time while maintaining a strong defensive line. Additional faction lore coming soon...

  • Providence, the City of Ruin | Warlord Protocol Card Gallery

    [CLAIM] You may force another player to burn 1 victory point. [ACTIVATE] Pay 1 resource and burn 1 victory point: Deal damage equal to the amount of victory points burned this turn.  Providence, the City of Ruin Warlord Protocol - Card Gallery < Previous Card Next Card > Card Name: Providence, the City of Ruin Nova Genesis Territory [CLAIM] You may force another player to burn 1 victory point. [ACTIVATE] Pay 1 resource and burn 1 victory point: Deal damage equal to the amount of victory points burned this turn. ____________________ Exalted Gun Gunawan WP 129 1 3 [06/09/2022] Providence deals damage equal to the total number of victory points burned by all players this turn. Faction: Card Type: Subtype: Ability Text: Rarity: Artist: Recruitment Cost: Attack Value: Card ID: Defense Value: Health Points: Victory Value: Rulings: Rec. Cost Lore Text:

  • Time Dilation | Warlord Protocol Card Gallery

    [PLAY] Draw a card and steal 3 victory points. Then, you may choose to take an extra turn. If you do, void this card and your refresh draw at the end of your current turn is reduced from 5 to 3. Time Dilation Warlord Protocol - Card Gallery < Previous Card Next Card > Card Name: Time Dilation Nova Genesis Action [PLAY] Draw a card and steal 3 victory points. Then, you may choose to take an extra turn. If you do, void this card and your refresh draw at the end of your current turn is reduced from 5 to 3. ____________________ Exalted < Card Incomplete > WP 071 7 [05/03/2021] Normally, you will draw 5 cards at the end of your turn to refresh your hand. But "Time Dilation" reduces your end of turn refresh draw from 5 cards to 3 cards on the turn you void it. Faction: Card Type: Subtype: Ability Text: Rarity: Artist: Recruitment Cost: Attack Value: Card ID: Defense Value: Health Points: Victory Value: Rulings: Rec. Cost Lore Text:

  • Card Gallery | Warlord Protocol

    Welcome to the card gallery, a database containing every card in Warlord Protocol. You can browse through the collection and use filters to find cards with certain traits. Click on a card's image for more details about that card (including official rulings). Welcome to the card gallery, a database containing every card in Warlord Protocol. You can browse through the collection and use filters to find cards with certain traits. Click on a card's image for more details and rulings. Card Gallery Reset Filters Filter by Artist Card Type Faction Ability Types Card Rarity Card Subtype Health Points Attack Value Rec. Cost Defense Value Victory Value

  • Herald of Stolas | Warlord Protocol Card Gallery

    [ELIMINATE] Claim a Territory and gain 2 victory points.  Herald of Stolas Warlord Protocol - Card Gallery < Previous Card Next Card > Card Name: Herald of Stolas Bioweapon Lesser [ELIMINATE] Claim a Territory and gain 2 victory points. ____________________ Exalted Afda Trihatma WP 105 5 Faction: Card Type: Subtype: Ability Text: Rarity: Artist: Recruitment Cost: Attack Value: Card ID: Defense Value: Health Points: Victory Value: Rulings: Rec. Cost Lore Text:

  • Warlord Protocol | Gemstone Games

    Become a Warlord and lead your faction to victory in this asymmetrical sci-fi/fantasy deck-building game! Recruit an army of infantry and command them in glorious combat with your opponents! Construct towering fortifications to defend yourself and rid Nevir of monstrous bioweapons to claim valuable territories!  With 6 factions and 135 unique cards to discover, each game of Warlord Protocol is sure to feel unique. Do you have what it takes to come out ahead? What is Warlord Protocol? Warlord Protocol is a competitive asymmetrical deck-building game where you take on the persona of a warlord from one of six factions. Each warlord features a unique ability that will influence your tactical approach. And each faction brings a unique theme and playstyle to the table, providing you with a fresh experience every time you play. As a warlord, you will recruit an army with the goal of acquiring the most victory points by the end of the game. To do so, you will need to defeat monstrous bioweapons, claim valuable territories, and fend off your opponents. Ultimately, learning to understand the various interactions between the cards in this game will be the key to your success. Warlord Protocol takes place on the distant planet of Nevir, a world with a once-thriving civilization that was led into ruin by hatred and short-sighted dictators. When the great war broke out, the world’s powers consolidated into the factions that we know today. Their advanced technology tore holes in reality, leading to the discovery of the Void. And one arrogant faction created the monstrous war beasts known as bioweapons, falsely believing they could harness their awesome power. But a new generation of leaders is ready to inherit the fate of this world. What will you do with the power of an entire nation at your side? Will you invigorate the flames of war? Or will you seek a less confrontational approach? The choice is yours. Players: Play Time: Ages: 2 - 6 45+ min (about 15 min per player) 12+ The Factions of Warlord Protocol Become a Warlord and lead your faction to victory in this asymmetrical sci-fi/fantasy deckbuilding game! Recruit an army of infantry and command them in combat against your opponents! Construct towering fortifications to defend yourself and rid Nevir of monstrous bioweapons to claim valuable territories! With 6 factions and 135 unique cards to discover, each game of Warlord Protocol is sure to feel unique. Do you have what it takes to come out ahead? Humans Humans are a diverse group that became the dominant species on Nevir thanks in part to their physical prowess and sophisticated brains. Driven by their insatiable curiosity and intense desire for self-actualization, humans developed a wide array of complex cultures as well as various forms of art, language, philosophy, religion, science, and technology. But no matter how far they advanced, they were constantly at odds with themselves and the novans they shared the planet with. And, unfortunately, many of humanity's accomplishments have been buried under mountains of rubble as a result of the collapse that was brought about by the first great war. Novans Novans first appeared on Nevir several millennia ago and are virtually indistinguishable from humans. However, novans are born with a mutation that enables them to manipulate the reality that surrounds them. The specific environmental circumstances that caused this particular mutation are still unknown. Like humans, novans are a diverse group and are fueled by their insatiable curiosity. Many novans are drawn to studying various scientific fields as a means to help them understand and control their powers. And for the better part of humanity's history, novans have endured persecution at the hands of humans that came to f ear them for their innate abilities. Voidborn The voidborn are humanity's newest addition, having only appeared on Nevir within the last few generations. When a human or novan is lost to the Void, a voidborn will often materialize on the planet's surface. This voidborn will always resemble the individual that was lost but they will have blue skin, bright colorful eyes, monochrome hair, and no memories of who they once were. They also possess the unique and innate ability to manipulate void energy in its raw form, bending it to their will much in the same way that a novan can manipulate reality. But other than that, they act and behave like any other member of humanity. The nature of their transformation is fervently debated. Humanity Bioweapons "Nova Genesis created the terrible titans of war during the initial years of the conflict we find ourselves in today. They were designed to exhaust their enemies' resources and push them to the brink of destruction. But the creatures eventually turned on their arrogant creators, and now our world is overrun by these monstrosities. The remnants of humanity's once sprawling civilization belong to them now. And those us that survived did so within the few remaining city-states that were able to stand against them."

  • Isabella, the Artificer | Warlord Protocol Card Gallery

    [PLAY] Gain 2 Resources or draw a card.  [ACTIVATE] Destroy a Fortification you control: Select a card in your discard pile with a recruitment cost of 4 or less and return it to your hand. Isabella, the Artificer Warlord Protocol - Card Gallery < Previous Card Next Card > Card Name: Isabella, the Artificer Cybernetic Federation Infantry Novan [PLAY] Gain 2 Resources or draw a card. [ACTIVATE] Destroy a Fortification you control: Select a card in your discard pile with a recruitment cost of 4 or less and return it to your hand. ____________________ Exalted Agus SW WP 019 6 3 [06/08/2022] You may select the fortification you destroyed to pay for Isabella's ACTIVATE ability. Faction: Card Type: Subtype: Ability Text: Rarity: Artist: Recruitment Cost: Attack Value: Card ID: Defense Value: Health Points: Victory Value: Rulings: Rec. Cost Lore Text:

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