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- Zamia's Athenaeum | Warlord Protocol Card Gallery
[TRIGGER] Once per turn, when you void another card, gain 1 resource. [PASSIVE] This card gains +1 defense if it is of your Faction. Zamia's Athenaeum Warlord Protocol - Card Gallery < Previous Card Next Card > Card Name: Zamia's Athenaeum Awakened Legion Fortification [TRIGGER] Once per turn, when you void another card, gain 1 resource. [PASSIVE] This card gains +1 defense if it is of your Faction. ____________________ Common < Card Incomplete > WP 040 3 1 [06/08/2022] The Athenaeum's TRIGGER ability can be triggered on any player's turn. It will trigger if an opponent forces you to void a card as well. [08/27/2022] If you gain resources on another player's turn, you will not be able to hold onto them for your next turn. Unspent resources disappear at the end of every turn. Faction: Card Type: Subtype: Ability Text: Rarity: Artist: Recruitment Cost: Attack Value: Card ID: Defense Value: Health Points: Victory Value: Rulings: Rec. Cost Lore Text:
- Retrofit | Warlord Protocol Card Gallery
[PLAY] Gain 1 resource and 1 victory point. If you control at least 2 Fortifications, gain 2 resources and 2 victory points instead. Retrofit Warlord Protocol - Card Gallery < Previous Card Next Card > Card Name: Retrofit Cybernetic Federation Action [PLAY] Gain 1 resource and 1 victory point. If you control at least 2 Fortifications, gain 2 resources and 2 victory points instead. ____________________ Common < Card Incomplete > WP 029 2 Faction: Card Type: Subtype: Ability Text: Rarity: Artist: Recruitment Cost: Attack Value: Card ID: Defense Value: Health Points: Victory Value: Rulings: Rec. Cost Lore Text:
- Apprentice Voidshaper | Warlord Protocol Card Gallery
[PLAY] Gain 1 resource. [ACTVATE] Pay 1 resource: This card gains +1 attack. Void the top card of the main deck. Apprentice Voidshaper Warlord Protocol - Card Gallery < Previous Card Next Card > Card Name: Apprentice Voidshaper Awakened Legion Infantry Voidborn [PLAY] Gain 1 resource. [ ACTVATE ] Pay 1 resource: This card gains +1 attack. Void the top card of the main deck. ____________________ Common Felix Hidayat WP 036 2 1 Faction: Card Type: Subtype: Ability Text: Rarity: Artist: Recruitment Cost: Attack Value: Card ID: Defense Value: Health Points: Victory Value: Rulings: Rec. Cost Lore Text:
- Herald of Valac | Warlord Protocol Card Gallery
[ELIMINATE] Gain 2 victory points and draw 2 cards. Herald of Valac Warlord Protocol - Card Gallery < Previous Card Next Card > Card Name: Herald of Valac Bioweapon Lesser [ELIMINATE] Gain 2 victory points and draw 2 cards. ____________________ Exalted Afda Trihatma WP 104 5 Faction: Card Type: Subtype: Ability Text: Rarity: Artist: Recruitment Cost: Attack Value: Card ID: Defense Value: Health Points: Victory Value: Rulings: Rec. Cost Lore Text:
- Awakened Legion | Warlord Protocol
Learn more about the Awakened Legion, one of Warlord Protocol's 6 factions! “Few have fought for their place on Nevir as much as the voidborn. In the earliest years of our emergence, we were enslaved to fuel the machinations of a cruel tyrant. Even now, there are those that seek our annihilation merely for existing. But we have shown this world that we are not so easily broken! If our enemies want a fight, then they will experience the power of the Void firsthand!" - Zamia Syn, Chieftain of the Awakened Legion The Awakened Legion "We may have gained our freedom from the tyrants that sought to subjugate us, but we must remain vigilant if we want to safeguard our independence and way of life. We voidborn have so much to offer to this world. While our history on this planet may be in its early stages, we have accomplished so much in such a short period of time. And this city, Renati, is just one of those many accomplishments. There is so much for us to learn about the nature of our existence and I will do everything in my power to ensure that our enemies do not prevent us from realizing our full potential." - Zamia Syn, Chieftan of the Awakened Legion About the Legacy Militia: The Awakened Legion founded the democratic republic of Renati after obtaining their independence from Nova Genesis at the end of the liberation war. The vast majority of this faction's members are voidborn, many of whom have been fighting for their lives since the day they reemerged on the planet. The Awakened Legion relies on its ability to manipulate the void in order to gain the upper hand in battle. This faction is also quite resourceful, and can easily make use of any cards they retrieve from the void. Additionally, their abilities grow in power and utility based on the number of cards that enter the void each turn. Additional faction lore coming soon... About the Awakened Legion: The Awakened Legion founded the democratic republic of Renati after obtaining their independence from Nova Genesis at the end of the liberation war, a civil war that was instigated and financed by the Legacy Militia . The vast majority of this faction's members are voidborn, which are former humans and novans that perished within the void. While they resemble their former selves, they retain no memories from their past life and possess the unique ability to manipulate void energy in its raw state. The Awakened Legion's primary mechanic allows them to generate synergy by sending cards into the void and retrieving cards from it. Faction Playstyle: The Awakened Legion is a highly synergistic faction that draws its power from the Void. In general, their cards become more efficient when you manipulate the Void by either sending cards into it or retrieving cards from it. In addition to dealing extra damage, the Legion's ability to control the Void enables payers to manipulate the availability of cards in the recruitment area and remove unwanted basic cards from their personal decks. Their infantry cards also do a fine job at interfering with enemy strategies. The Awakened Legion's playstyle has a good amount of variability built into it. The key to success when playing as one of the Legion's warlords is to stay flexible and do your best with the cards presented to you. Players that embrace the random and chaotic nature of the Void will be able to harness the Awakened Legion's awesome power. Faction Playstyle: The Awakened Legion is a highly synergistic faction that draws its power from the Void. In general, their cards become more efficient when you manipulate the Void by either sending cards into it or retrieving cards from it. In addition to dealing extra damage, the Legion's ability to control the Void enables payers to manipulate the availability of cards in the recruitment area and remove unwanted basic cards from their personal decks. Their infantry cards also do a fine job at interfering with enemy strategies. The Awakened Legion's playstyle has a good amount of variability built into it. The key to success when playing as one of the Legion's warlords is to stay flexible and do your best with the cards presented to you. Players that embrace the random and chaotic nature of the Void will be able to harness the Awakened Legion's awesome power. Awakened Legion Cards Coming Soon Coming Soon Coming Soon Coming Soon
- Herald of Stolas | Warlord Protocol Card Gallery
[ELIMINATE] Claim a Territory and gain 2 victory points. Herald of Stolas Warlord Protocol - Card Gallery < Previous Card Next Card > Card Name: Herald of Stolas Bioweapon Lesser [ELIMINATE] Claim a Territory and gain 2 victory points. ____________________ Exalted Afda Trihatma WP 105 5 Faction: Card Type: Subtype: Ability Text: Rarity: Artist: Recruitment Cost: Attack Value: Card ID: Defense Value: Health Points: Victory Value: Rulings: Rec. Cost Lore Text:
- Warlord Protocol | Gemstone Games
Become a Warlord and lead your faction to victory in this asymmetrical sci-fi/fantasy deck-building game! Recruit an army of infantry and command them in glorious combat with your opponents! Construct towering fortifications to defend yourself and rid Nevir of monstrous bioweapons to claim valuable territories! With 6 factions and 135 unique cards to discover, each game of Warlord Protocol is sure to feel unique. Do you have what it takes to come out ahead? What is Warlord Protocol? Warlord Protocol is a competitive asymmetrical deck-building game where you take on the persona of a warlord from one of six factions. Each warlord features a unique ability that will influence your tactical approach. And each faction brings a unique theme and playstyle to the table, providing you with a fresh experience every time you play. As a warlord, you will recruit an army with the goal of acquiring the most victory points by the end of the game. To do so, you will need to defeat monstrous bioweapons, claim valuable territories, and fend off your opponents. Ultimately, learning to understand the various interactions between the cards in this game will be the key to your success. Warlord Protocol takes place on the distant planet of Nevir, a world with a once-thriving civilization that was led into ruin by hatred and short-sighted dictators. When the great war broke out, the world’s powers consolidated into the factions that we know today. Their advanced technology tore holes in reality, leading to the discovery of the Void. And one arrogant faction created the monstrous war beasts known as bioweapons, falsely believing they could harness their awesome power. But a new generation of leaders is ready to inherit the fate of this world. What will you do with the power of an entire nation at your side? Will you invigorate the flames of war? Or will you seek a less confrontational approach? The choice is yours. Players: Play Time: Ages: 2 - 6 45+ min (about 15 min per player) 12+ The Factions of Warlord Protocol Become a Warlord and lead your faction to victory in this asymmetrical sci-fi/fantasy deckbuilding game! Recruit an army of infantry and command them in combat against your opponents! Construct towering fortifications to defend yourself and rid Nevir of monstrous bioweapons to claim valuable territories! With 6 factions and 135 unique cards to discover, each game of Warlord Protocol is sure to feel unique. Do you have what it takes to come out ahead? Humans Humans are a diverse group that became the dominant species on Nevir thanks in part to their physical prowess and sophisticated brains. Driven by their insatiable curiosity and intense desire for self-actualization, humans developed a wide array of complex cultures as well as various forms of art, language, philosophy, religion, science, and technology. But no matter how far they advanced, they were constantly at odds with themselves and the novans they shared the planet with. And, unfortunately, many of humanity's accomplishments have been buried under mountains of rubble as a result of the collapse that was brought about by the first great war. Novans Novans first appeared on Nevir several millennia ago and are virtually indistinguishable from humans. However, novans are born with a mutation that enables them to manipulate the reality that surrounds them. The specific environmental circumstances that caused this particular mutation are still unknown. Like humans, novans are a diverse group and are fueled by their insatiable curiosity. Many novans are drawn to studying various scientific fields as a means to help them understand and control their powers. And for the better part of humanity's history, novans have endured persecution at the hands of humans that came to f ear them for their innate abilities. Voidborn The voidborn are humanity's newest addition, having only appeared on Nevir within the last few generations. When a human or novan is lost to the Void, a voidborn will often materialize on the planet's surface. This voidborn will always resemble the individual that was lost but they will have blue skin, bright colorful eyes, monochrome hair, and no memories of who they once were. They also possess the unique and innate ability to manipulate void energy in its raw form, bending it to their will much in the same way that a novan can manipulate reality. But other than that, they act and behave like any other member of humanity. The nature of their transformation is fervently debated. Humanity Bioweapons "Nova Genesis created the terrible titans of war during the initial years of the conflict we find ourselves in today. They were designed to exhaust their enemies' resources and push them to the brink of destruction. But the creatures eventually turned on their arrogant creators, and now our world is overrun by these monstrosities. The remnants of humanity's once sprawling civilization belong to them now. And those us that survived did so within the few remaining city-states that were able to stand against them."
- Isabella, the Artificer | Warlord Protocol Card Gallery
[PLAY] Gain 2 Resources or draw a card. [ACTIVATE] Destroy a Fortification you control: Select a card in your discard pile with a recruitment cost of 4 or less and return it to your hand. Isabella, the Artificer Warlord Protocol - Card Gallery < Previous Card Next Card > Card Name: Isabella, the Artificer Cybernetic Federation Infantry Novan [PLAY] Gain 2 Resources or draw a card. [ACTIVATE] Destroy a Fortification you control: Select a card in your discard pile with a recruitment cost of 4 or less and return it to your hand. ____________________ Exalted Agus SW WP 019 6 3 [06/08/2022] You may select the fortification you destroyed to pay for Isabella's ACTIVATE ability. Faction: Card Type: Subtype: Ability Text: Rarity: Artist: Recruitment Cost: Attack Value: Card ID: Defense Value: Health Points: Victory Value: Rulings: Rec. Cost Lore Text:
- Providence, the City of Ruin | Warlord Protocol Card Gallery
[CLAIM] You may force another player to burn 1 victory point. [ACTIVATE] Pay 1 resource and burn 1 victory point: Deal damage equal to the amount of victory points burned this turn. Providence, the City of Ruin Warlord Protocol - Card Gallery < Previous Card Next Card > Card Name: Providence, the City of Ruin Nova Genesis Territory [CLAIM] You may force another player to burn 1 victory point. [ACTIVATE] Pay 1 resource and burn 1 victory point: Deal damage equal to the amount of victory points burned this turn. ____________________ Exalted Gun Gunawan WP 129 1 3 [06/09/2022] Providence deals damage equal to the total number of victory points burned by all players this turn. Faction: Card Type: Subtype: Ability Text: Rarity: Artist: Recruitment Cost: Attack Value: Card ID: Defense Value: Health Points: Victory Value: Rulings: Rec. Cost Lore Text:
- Time Dilation | Warlord Protocol Card Gallery
[PLAY] Draw a card and steal 3 victory points. Then, you may choose to take an extra turn. If you do, void this card and your refresh draw at the end of your current turn is reduced from 5 to 3. Time Dilation Warlord Protocol - Card Gallery < Previous Card Next Card > Card Name: Time Dilation Nova Genesis Action [PLAY] Draw a card and steal 3 victory points. Then, you may choose to take an extra turn. If you do, void this card and your refresh draw at the end of your current turn is reduced from 5 to 3. ____________________ Exalted < Card Incomplete > WP 071 7 [05/03/2021] Normally, you will draw 5 cards at the end of your turn to refresh your hand. But "Time Dilation" reduces your end of turn refresh draw from 5 cards to 3 cards on the turn you void it. Faction: Card Type: Subtype: Ability Text: Rarity: Artist: Recruitment Cost: Attack Value: Card ID: Defense Value: Health Points: Victory Value: Rulings: Rec. Cost Lore Text:
- Card Gallery | Warlord Protocol
Welcome to the card gallery, a database containing every card in Warlord Protocol. You can browse through the collection and use filters to find cards with certain traits. Click on a card's image for more details about that card (including official rulings). Welcome to the card gallery, a database containing every card in Warlord Protocol. You can browse through the collection and use filters to find cards with certain traits. Click on a card's image for more details and rulings. Card Gallery Reset Filters Filter by Artist Card Type Faction Ability Types Card Rarity Card Subtype Health Points Attack Value Rec. Cost Defense Value Victory Value
- Divine Machine | Warlord Protocol
Learn more about the Divine Machine, one of Warlord Protocol's 6 factions! “Our nation has endured countless assaults from enemies on multiple fronts. And yet, I am afraid that our darkest days are looming just over the horizon. But we are the Divine Machine! And when we are unified, acting as one, no force on this planet has the power to topple our resolve! So to those that seek to destroy all that we have created, I have a simple message for you… You Will Never Succeed.” - Athereal, Guardian of the Divine Machine The Divine Machine About the Divine Machine: The Divine Machine is a spiritual theocracy that rules over the kingdom of Athos. With the help of a highly sophisticated artificial intelligence network, they seek to gain eternal enlightenment by living a life in which they harmonize their minds and bodies with machines. This faction's primary mechanic revolves around generating synergy through the use of ACTIVATE abilities, with a secondary focus on controlling cards of your faction. This faction relies heavily on its infantry cards and exceeds when it comes to dealing sustained damage over time while maintaining a strong defensive line. Faction Playstyle: The Divine Machine is a spiritual theocracy that rules over the kingdom of Athos. With the help of a highly sophisticated artificial intelligence network, they seek to gain eternal enlightenment by living a life in which they harmonize their minds and bodies with machines. This faction's primary mechanic revolves around generating synergy through the use of ACTIVATE abilities, with a secondary focus on controlling cards of your faction. This faction relies heavily on its infantry cards and exceeds when it comes to dealing a sustained amount of damage over time while maintaining a strong defensive line. Faction Playstyle: The Divine Machine is an infantry-focused faction that draws its strength from the solidarity of its citizens. This faction's primary mechanic allows its cards to become more effective when players control multiple cards of their warlord's faction. This includes everything from giving their infantry an attack boost to drawing extra cards as part of the resolution of an ability. The Divine Machine also places a secondary focus on territory control, but to a lesser degree than the United Human Coalition. The Divine Machine is a well-rounded faction that is more than capable of dealing high amounts of attack damage while providing a moderate level of defense. However, this combat-focused strategy is not without its drawbacks. Their ability to interact with and influence the strategies of their enemies is limited at best. Divine Machine Cards CLASSIFIED CLASSIFIED Coming Soon Coming Soon About the Legacy Militia: The Divine Machine is a spiritual theocracy that rules over the kingdom of Athos. With the help of a highly sophisticated artificial intelligence network, they seek to gain eternal enlightenment by living a life in which they harmonize their minds and bodies with machines. This faction's primary mechanic revolves around generating synergy through the use of ACTIVATE abilities, with a secondary focus on controlling multiple cards of your faction. This faction relies heavily on its infantry cards and exceeds when it comes to dealing a sustained amount of damage over time while maintaining a strong defensive line. Additional faction lore coming soon...

















