282 results found with an empty search
- Shipwright Engineer | Warlord Protocol Card Gallery
[PLAY] Gain 2 resources. [ACTIVATE] Pay 2 resources: Select a Fortification in your discard pile with a recruitment cost of 4 or less and return it to your hand. Shipwright Engineer Warlord Protocol - Card Gallery < Previous Card Next Card > Card Name: Shipwright Engineer Cybernetic Federation Infantry Human [PLAY] Gain 2 resources. [ACTIVATE] Pay 2 resources: Select a Fortification in your discard pile with a recruitment cost of 4 or less and return it to your hand. ____________________ Common < Card Incomplete > WP 021 4 2 Faction: Card Type: Subtype: Ability Text: Rarity: Artist: Recruitment Cost: Attack Value: Card ID: Defense Value: Health Points: Victory Value: Rulings: Rec. Cost Lore Text:
- Volatile Prowler | Warlord Protocol Card Gallery
[ELIMINATE] Claim a Territory. Then, you may void a card in the recruitment area with a recruitment cost of 4 or less. Volatile Prowler Warlord Protocol - Card Gallery < Previous Card Next Card > Card Name: Volatile Prowler Bioweapon Lesser [ELIMINATE] Claim a Territory. Then, you may void a card in the recruitment area with a recruitment cost of 4 or less. ____________________ Common Afda Trihatma WP 112 4 Faction: Card Type: Subtype: Ability Text: Rarity: Artist: Recruitment Cost: Attack Value: Card ID: Defense Value: Health Points: Victory Value: Rulings: Rec. Cost Lore Text:
- Io Class Frigate | Warlord Protocol Card Gallery
[TRIGGER] When this is destroyed, you may burn a Non-Exalted Territory. [PASSIVE] This card gains +1 defense if this card is of your Faction. Io Class Frigate Warlord Protocol - Card Gallery < Previous Card Next Card > Card Name: Io Class Frigate Cybernetic Federation Fortification [TRIGGER] When this is destroyed, you may burn a Non-Exalted Territory. [PASSIVE] This card gains +1 defense if it is of your Faction. ____________________ Common < Card Incomplete > WP 025 3 1 Faction: Card Type: Subtype: Ability Text: Rarity: Artist: Recruitment Cost: Attack Value: Card ID: Defense Value: Health Points: Victory Value: Rulings: Rec. Cost Lore Text:
- Basic Infantry | Warlord Protocol Card Gallery
[PLAY] Gain 1 Resource. This cannot be used to recruit cards of another faction with a recruitment cost of 5 or more. [PASSIVE] This card can only attack Bioweapons. Basic Infantry Warlord Protocol - Card Gallery < Previous Card Next Card > Card Name: Basic Infantry Neutral Infantry [PLAY] Gain 1 Resource. This cannot be used to recruit cards of another faction with a recruitment cost of 5 or more. [PASSIVE] This card can only attack Bioweapons. ____________________ Basic Felix Hidayat WP 134 2 1 [05/03/2021] This card has a recruitment cost because some card abilities refer to "recruitment cost" as part of their resolution. Faction: Card Type: Subtype: Ability Text: Rarity: Artist: Recruitment Cost: Attack Value: Card ID: Defense Value: Health Points: Victory Value: Rulings: Rec. Cost Lore Text:
- Back from the Brink | Warlord Protocol Card Gallery
[PLAY] Void the top card of the main deck. Then, you may play a card with a recruitment cost of 4 or less from the top 4 cards of the void (keep that card). Back from the Brink Warlord Protocol - Card Gallery < Previous Card Next Card > Card Name: Back from the Brink Awakened Legion Action [PLAY] Void the top card of the main deck. Then, you may play a card with a recruitment cost of 4 or less from the top 4 cards of the void (keep that card). ____________________ Limited Fahmi Fauzi WP 045 4 [05/03/2021] If there are no valid options in the void when the time comes to select a card, then nothing happens as the ability resolves. [05/03/2021] Since territories can only be claimed or conquered, you cannot play them using this card's ability. Faction: Card Type: Subtype: Ability Text: Rarity: Artist: Recruitment Cost: Attack Value: Card ID: Defense Value: Health Points: Victory Value: Rulings: Rec. Cost Lore Text:
- Minerva, the Emissary | Warlord Protocol Card Gallery
[TRIGGER] Once per turn, when you play an Action, you may deal damage equal to half its recruitment cost rounded up. Minerva, the Emissary Warlord Protocol - Card Gallery < Previous Card Next Card > Card Name: Minerva, the Emissary Legacy Militia Warlord Novan [TRIGGER] Once per turn, when you play an Action, you may deal damage equal to half its recruitment cost rounded up. ____________________ Exalted Fahmi Fauzi WP 048 [06/09/2022] Minerva's ability can trigger when you play any action card, even if its are basic. Faction: Card Type: Subtype: Ability Text: Rarity: Artist: Recruitment Cost: Attack Value: Card ID: Defense Value: Health Points: Victory Value: Rulings: Rec. Cost Lore Text:
- Valac, the Seeker | Warlord Protocol Card Gallery
[ELIMINATE] Claim a Territory. Then, you may choose to take an extra turn. If you do, your refresh draw at the end of your current turn is reduced from 5 to 3. Valac, the Seeker Warlord Protocol - Card Gallery < Previous Card Next Card > Card Name: Valac, the Seeker Bioweapon Greater [ELIMINATE] Claim a Territory. Then, you may choose to take an extra turn. If you do, your refresh draw at the end of your current turn is reduced from 5 to 3. ____________________ Exalted Afda Trihatma WP 094 9 [05/03/2021] Normally, you will draw 5 cards at the end of your turn to refresh your hand. But Valac reduces your end of turn refresh draw from 5 card to 3 cards on the turn you eliminate it. Faction: Card Type: Subtype: Ability Text: Rarity: Artist: Recruitment Cost: Attack Value: Card ID: Defense Value: Health Points: Victory Value: Rulings: Rec. Cost Lore Text: "I coudn't care less about humanity's war. My work is far more important and I have enough problems dealing with my feeble minded siblings. Now leave me be before I decide to use your corpse for one of my experiemnts." - Valac, the Seeker ____________________ "I coudn't care less about humanity's war. My work is far more important and I have enough problems dealing with my feeble minded siblings. Now leave me be before I decide to use your corpse for one of my experiemnts." - Valac, the Seeker ____________________
- Augustus & Scar | Warlord Protocol Card Gallery
[ACTIVATE] Pay 1 resource and burn 1 victory points: Deal X damage and gain +X defense until your next turn. X is equal to the number of times you used ACTIVATE abilities this turn (including this ability). Augustus & Scar Warlord Protocol - Card Gallery < Previous Card Next Card > Card Name: Augustus & Scar Divine Machine Warlord Human, Mech [ACTIVATE] Pay 1 resource and burn 1 victory points: Deal X damage and gain +X defense until your next turn. X is equal to the number of times you used ACTIVATE abilities this turn (including this ability) . ____________________ Exalted < Card Incomplete > WP 001 [06/08/2022] The defense provided by "Augustus & Scar" is given to the player's warlord (aka, the player). This effect cannot be removed and will remain on the player until the beginning of their next turn. [06/08/2022] The victory points you burn must be in the form of coins. Faction: Card Type: Subtype: Ability Text: Rarity: Artist: Recruitment Cost: Attack Value: Card ID: Defense Value: Health Points: Victory Value: Rulings: Rec. Cost Lore Text:
- Commandeer | Warlord Protocol Card Gallery
[PLAY] Deal 2 damage and gain 1 resource. If this was played from your hand, you may take control of another player's Non-Exalted Fortification. If you do, place "Commandeer" in that player's discard pile. Commandeer Warlord Protocol - Card Gallery < Previous Card Next Card > Card Name: Commandeer Cybernetic Federation Action [PLAY] Deal 2 damage and gain 1 resource. If this was played from your hand, you may take control of another player's Non-Exalted Fortification. If you do, place "Commandeer" in that player's discard pile. ____________________ Common < Card Incomplete > WP 030 3 [05/02/2021] If you played "Commandeer" from a zone other than your hand (like the recruitment area, the void, your discard pile, etc.), then the second half of its ability will not resolve. [08/30/2021] If you gain control of a fortification with a temporary bonus to its defense value and that bonus would be removed at the beginning of its former controller's next turn, then it will still be removed at the beginning of that player's next turn even though you currently control that card. Faction: Card Type: Subtype: Ability Text: Rarity: Artist: Recruitment Cost: Attack Value: Card ID: Defense Value: Health Points: Victory Value: Rulings: Rec. Cost Lore Text:
- Geomancer's Wrath | Warlord Protocol Card Gallery
[PLAY] Draw a card and gain 3 resources. Then, you may void this card. If you do, select any combination of 2 Fortifications and/or Territories each opponent controls. Destroy all selected Fortifications and burn all selected Territories. Geomancer's Wrath Warlord Protocol - Card Gallery < Previous Card Next Card > Card Name: Geomancer's Wrath Legacy Militia Action [PLAY] Draw a card and gain 3 resources. Then, you may void this card. If you do, select any combination of 2 Fortifications and/or Territories each opponent controls. Destroy all selected Fortifications and burn all selected Territories. ____________________ Exalted Fahmi Fauzi WP 056 7 [05/03/2021] You can choose anywhere between 0 and 2 cards for each opponent. You can also split the card types (2 Fortifications and 0 Territories, 1 Fortification and 1 Territory, or 0 Fortifications and 2 Territories). Faction: Card Type: Subtype: Ability Text: Rarity: Artist: Recruitment Cost: Attack Value: Card ID: Defense Value: Health Points: Victory Value: Rulings: Rec. Cost Lore Text:
- Combat Medic | Warlord Protocol Card Gallery
[PLAY] Gain 2 resources. [ACTIVATE] Pay X resources: Select a Non-Exalted Infantry in your discard pile with a recruitment cost of X and return it to your hand. Combat Medic Warlord Protocol - Card Gallery < Previous Card Next Card > Card Name: Combat Medic Legacy Militia Infantry Novan [PLAY] Gain 2 resources. [ACTIVATE] Pay X resources: Select a Non-Exalted Infantry in your discard pile with a recruitment cost of X and return it to your hand. ____________________ Common Felix Hidayat WP 050 4 2 [06/09/2022] If a card asks you to pay X resource, then it is giving you the option to decide how many resources you want to pay for the ability. If you choose to pay 2 resources, then you can return an infantry with a recruitment cost of 2 from your discard pile to your hand. Faction: Card Type: Subtype: Ability Text: Rarity: Artist: Recruitment Cost: Attack Value: Card ID: Defense Value: Health Points: Victory Value: Rulings: Rec. Cost Lore Text: "Providence was a hellish place to grow up. If you didn't fall in line, Genesis would indoctrinate you into one of their subservient drones. I was lucky though and managed to escape when the Militia sieged the capital 20 years ago. If it wasn't for their sacrifices, there's a good chance I wouln't be here today..." ____________________ "Providence was a hellish place to grow up. If you didn't fall in line, Genesis would indoctrinate you into one of their subservient drones. I was lucky though and managed to escape when the Militia sieged the capital 20 years ago. If it wasn't for their sacrifices, there's a good chance I wouln't be here today..." ____________________
- Behemoth of Carnage | Warlord Protocol Card Gallery
[ELIMINATE] Claim a Territory. Then, you may Void a Non-Exalted Territory. Behemoth of Carnage Warlord Protocol - Card Gallery < Previous Card Next Card > Card Name: Behemoth of Carnage Bioweapon Greater [ELIMINATE] Claim a Territory. Then, you may Void a Non-Exalted Territory. ____________________ Common Gun Gunawan WP 099 6 Faction: Card Type: Subtype: Ability Text: Rarity: Artist: Recruitment Cost: Attack Value: Card ID: Defense Value: Health Points: Victory Value: Rulings: Rec. Cost Lore Text: